Sunday, May 24, 2015

Battle Report #2

Every time I try something new, I get destroyed. In terms of weaponry, what I'm used to is what I'm going to be rolling with from now on. MG4life. There's no reason to try anything else.

With that said, I think smoke grenades are going to be my permanent replacement for minis. DICE has steadily nerfed the most effective options. Slams hardly do any damage and they reduced the blast radius and number of minis you can carry.

So why smoke and not flashbangs, RGO impact, or anything else? Because of its tactical advantages. I tried using it offensively in the beginning but trying to use smoke to hide myself is not a viable strategy. However, using it to escape from hairy situations is amazing. If I'm being shot at and I have no idea where it's coming from, I find cover and pop smoke. Once it's fully deployed, I can run away at my leisure.

It's particularly useful against vehicles. It always forces them to move and it gives my team the opportunity to run up for C4 or to shoot rockets without worrying about being shot at. I once threw a bunch of smoke and hid mines in it. The enemy AA decided to move forward and blew up.

Smart tank drivers routinely check the road for explosives, but smoke can hide them effectively. I can't count the number of times I get killed for trying to shoot rockets since I'm usually the only one trying to take out tanks (thanks for the back up teammates!), but smoke hides my position well. The most important advantage of smoke is forcing vehicles out of camping spots. I've even used smoke to hide from choppers to varying degrees of success.

With smoke as my secondary, this makes it more prudent than ever to stay stealthy. Even though there's a hundred things that can make me spotted, my most effective games have been with silenced guns. While the MG4 is my primary death dealer, the SKS has quickly shot up to become my main gun for Engineer and Recon. It's all-around versatility at all ranges and relatively long lasting ammo reserves makes it perfect for every situation.

Initially, it was my goal to at least unlock the RDS for every gun, but between lighting it up on the scoreboard and unlocking attachments for guns I'll never use again, I think I'll stick to my mains.