That was easy. After struggling so much in the first week, we totally blew through the raid. We even had enough time left over to reach the boss again on our alts. That's what I call efficiency.
/eventlog
Showing posts with label destiny. Show all posts
Showing posts with label destiny. Show all posts
Thursday, December 18, 2014
Sunday, December 14, 2014
Event Log: 12/13/14 - The Dark Below
WE FINALLY BEAT THE RAID! It only took us all week.
I spent the whole day playing Destiny. Since The Dark Below came out, I've had a lot of catching up to do. I'm trying not to let it bother me too much because I can't afford to. Between work, going out, and working out, there's only so much time to spare for a broken game.
Although I'm enjoying it, The Dark Below is seriously one of the biggest ripoffs I've paid for. Bungie and Activision needs to be taken to task for such a content-less contemptible content pack that most other games would offer as a free freakin' update.
Once the Expansion Pass is done, I'm out.
/eventlog
I spent the whole day playing Destiny. Since The Dark Below came out, I've had a lot of catching up to do. I'm trying not to let it bother me too much because I can't afford to. Between work, going out, and working out, there's only so much time to spare for a broken game.
Although I'm enjoying it, The Dark Below is seriously one of the biggest ripoffs I've paid for. Bungie and Activision needs to be taken to task for such a content-less contemptible content pack that most other games would offer as a free freakin' update.
Once the Expansion Pass is done, I'm out.
/eventlog
Thursday, December 11, 2014
Event Log: 12/9/14 - New Raid
The Dark Below came out. Beat one story mission and went out on the raid. We played until 4 in the morning but didn't beat it. Crap. Hardly any sleep for tomorrow. I'll deal with it somehow.
/eventlog
/eventlog
Wednesday, October 15, 2014
Event Log: 10/14/14
Tuesdays have become my unofficial Destiny day because of the weekly refresh. There are tasks in the game that hand out rewards, but only once a week. That's why I try to do everything in a single day.
While I devoted a large chunk of time to the game, I was only able to do so because I put my work in early. My "From the Top" series might be having an effect. I wouldn't call it placebo since it's entirely designed as mental reinforcement.
I reeled off five straight job applications in a variety of positions. As long as I keep it up, I'm bound to get a hit. It's all about volume. I'm going with a combination of precise surgical strikes and cluster bombing for maximum coverage and effectiveness. Sooner or later, I'm gonna have to go with guaranteed but low payouts as a freelancer, but I'm working my way up to that point in JomattoPro. I'm planning on dipping my toes into the fashion industry.
I jumped in on a Hard Mode Raid and missed out on my 14th horror movie of the month. This means more work for me tomorrow. It's not a good thing since tomorrow's my workout day. I'm gonna be pressed for time, especially since we didn't get to beat it tonight. Just gotta get my priorities in order.
/eventlog
While I devoted a large chunk of time to the game, I was only able to do so because I put my work in early. My "From the Top" series might be having an effect. I wouldn't call it placebo since it's entirely designed as mental reinforcement.
I reeled off five straight job applications in a variety of positions. As long as I keep it up, I'm bound to get a hit. It's all about volume. I'm going with a combination of precise surgical strikes and cluster bombing for maximum coverage and effectiveness. Sooner or later, I'm gonna have to go with guaranteed but low payouts as a freelancer, but I'm working my way up to that point in JomattoPro. I'm planning on dipping my toes into the fashion industry.
I jumped in on a Hard Mode Raid and missed out on my 14th horror movie of the month. This means more work for me tomorrow. It's not a good thing since tomorrow's my workout day. I'm gonna be pressed for time, especially since we didn't get to beat it tonight. Just gotta get my priorities in order.
/eventlog
Saturday, September 27, 2014
Event Log: 9/25/14 - Competitive Stress
Stress is the reason I don't play fighting games anymore. I'm a rager. In every other situation, I'm the calmest guy you'll know--except when I'm playing online. My anger knows no bounds when I'm getting owned. I don't enjoy losing. But the funny thing is, even when I win, it doesn't feel all that great either. It really depends on who I play with. Playing with my friend in BF4 is always fun. Playing alone and winning? I always feel like I'm narrowly avoiding defeat.
I jumped online today and played with a bunch of randoms, sometimes carrying my team to victory. I don't do it conventionally. He who controls the spawns wins the game. With this knowledge, I just camp on the advantageous side of the map, preventing the opposing team from ever spawning behind us. This means I camp in one spot, rarely ever seeing action, but guarantee us solid positioning. I don't show up on the scoreboard, but I consider myself the invisible MVP.
I don't know how I feel about this game's multiplayer. I had a string of games with ridiculous K/D ratios, the highest was 11 with 22 kills. Either the people I'm playing with are super terrible or I'm actually good. With the ridiculous levels of aim assist present, I'm going with the former.
Currently, autorifles dominate the Crucible, prompting a balance patch from Bungie. It doesn't affect me one bit since I roll with the hand cannon. It's a skill weapon. Three shots and you're dead, provided you can land those head shots. Autorifle users are complaining about the upcoming nerf. Honestly, I think every gun is fine. What Bungie needs to do is tone down or turn off the aim assist entirely. That way, it doesn't matter how good a gun is if people can't use them for crap.
I get the feeling some people are high on their "skills" because the game is aiming for them. It's the reason why a guy like me, coming from a BF4 no aim assist background, can dominate this arena of lazy players. At first, I struggled with the aim assist, but now? I work with it. I wish I could've figured this out sooner back in high school during those Halo LAN parties. I was always fighting against the aim assist and getting owned because of it. If we were to all play again, I'll be a lot better. Then again, the time to kill in Halo is crazy high. Not my cup of tea anyways.
My biggest problem with Destiny's multiplayer is that the maps are cluttered. The bad sight lines and strict abundance of corners encourages shotgun play. So you have idiots running around with shotguns all day, reducing battles to a rudimentary version of tag. That's why I deliberately carved out a unique style using the hand cannon. I decided that I wasn't going to be jumping into this rat race of shotgunning. I can run and gun with the best of them, but I'd rather let them come to me.
Instead of running into the enemy, I draw them towards me. This means I camp in areas where I have the advantage--open spaces with great sight lines. The number of guys I've taken out because they're trying to jump towards me with a shotgun is more than I can count. With the hand cannon, I can outshoot anyone because I aim for the head.
I play it straight. I stay grounded. I hardly use my special abilities. I just outsmart the enemy. I turn the game into chess rather than checkers. It's not about reflexes. It's about tactics. I play on one sensitivity. I can't do 180 snipes, but I can kill you just fine.
That said, I have the heart of a solo gamer. There's something to be said about the predictability of an AI routine. It's comforting. They don't exist in reality, so I don't have to curse them and their loved ones to hell.
/eventlog
I jumped online today and played with a bunch of randoms, sometimes carrying my team to victory. I don't do it conventionally. He who controls the spawns wins the game. With this knowledge, I just camp on the advantageous side of the map, preventing the opposing team from ever spawning behind us. This means I camp in one spot, rarely ever seeing action, but guarantee us solid positioning. I don't show up on the scoreboard, but I consider myself the invisible MVP.
I don't know how I feel about this game's multiplayer. I had a string of games with ridiculous K/D ratios, the highest was 11 with 22 kills. Either the people I'm playing with are super terrible or I'm actually good. With the ridiculous levels of aim assist present, I'm going with the former.
Currently, autorifles dominate the Crucible, prompting a balance patch from Bungie. It doesn't affect me one bit since I roll with the hand cannon. It's a skill weapon. Three shots and you're dead, provided you can land those head shots. Autorifle users are complaining about the upcoming nerf. Honestly, I think every gun is fine. What Bungie needs to do is tone down or turn off the aim assist entirely. That way, it doesn't matter how good a gun is if people can't use them for crap.
I get the feeling some people are high on their "skills" because the game is aiming for them. It's the reason why a guy like me, coming from a BF4 no aim assist background, can dominate this arena of lazy players. At first, I struggled with the aim assist, but now? I work with it. I wish I could've figured this out sooner back in high school during those Halo LAN parties. I was always fighting against the aim assist and getting owned because of it. If we were to all play again, I'll be a lot better. Then again, the time to kill in Halo is crazy high. Not my cup of tea anyways.
My biggest problem with Destiny's multiplayer is that the maps are cluttered. The bad sight lines and strict abundance of corners encourages shotgun play. So you have idiots running around with shotguns all day, reducing battles to a rudimentary version of tag. That's why I deliberately carved out a unique style using the hand cannon. I decided that I wasn't going to be jumping into this rat race of shotgunning. I can run and gun with the best of them, but I'd rather let them come to me.
Instead of running into the enemy, I draw them towards me. This means I camp in areas where I have the advantage--open spaces with great sight lines. The number of guys I've taken out because they're trying to jump towards me with a shotgun is more than I can count. With the hand cannon, I can outshoot anyone because I aim for the head.
I play it straight. I stay grounded. I hardly use my special abilities. I just outsmart the enemy. I turn the game into chess rather than checkers. It's not about reflexes. It's about tactics. I play on one sensitivity. I can't do 180 snipes, but I can kill you just fine.
That said, I have the heart of a solo gamer. There's something to be said about the predictability of an AI routine. It's comforting. They don't exist in reality, so I don't have to curse them and their loved ones to hell.
/eventlog
Thursday, September 25, 2014
Event Log: 9/24/14 - Kicking the Habit
For the first time in eternity, I spent a significant chunk of time not playing Destiny. The game is definitely losing shine. Of course, I say this after having invested 150 plus hours into it but still, the grind has finally got to me. Time to play the game like a filthy casual and move on with my life. NBA 2K15 is just around the corner and that seems poised to take over my life next. After that, the hits just keep coming with The Order, Bloodborne, The Phantom Pain, and Uncharted 4.
I've had some pretty epic sleeps once I've stopped staying up so late. I can tell because my dreams have taken on that quality that makes them almost indistinguishable from real memories if it weren't for the fact that I know for a fact that this stuff never happened in real life. I've been waking up late as a result--like in the afternoon.
The reprieve from the heat was all too brief. It only lasted a couple days. It was nice to go to bed without a fan for once, but it's back with a slight vengeance. It's not quite take-the-shirt-off hot, but it's enough to make me uncomfortable.
I feel a little starved for social contact at the moment and would like to see a movie. I want to see The Equalizer. Despite the less than stellar reviews, it's right up my alley in terms of taste. I never get tired of watching old guys kick ass. You gotta credit Liam Neeson's career reinvention into an action star for kickstarting the trend of over-the-hill veterans committing to genre shifts. The world needs more Taken clones, although The Equalizer is probably more Man on Fire than that.
What's with the new RottenTomatoes redesign? It looks like crap, and I have to scroll down to see the ratings now. Incidentally, I just saw the reviews for Gone Girl. It seems solid so far but it doesn't look like the new Zodiac. Man, I love that movie. It's so amazing.
TGS passed by during my Destiny daze, but I was paying enough attention to catch the FFXV footage. The game is shaping up nicely and there were a number of announcements from Japanese devs that I'm looking forward to. Next (current) gen is finally in full swing. Hell, there's gonna be an avalanche of games in the next couple weeks. It's always a good time to be a gamer.
/eventlog
I've had some pretty epic sleeps once I've stopped staying up so late. I can tell because my dreams have taken on that quality that makes them almost indistinguishable from real memories if it weren't for the fact that I know for a fact that this stuff never happened in real life. I've been waking up late as a result--like in the afternoon.
The reprieve from the heat was all too brief. It only lasted a couple days. It was nice to go to bed without a fan for once, but it's back with a slight vengeance. It's not quite take-the-shirt-off hot, but it's enough to make me uncomfortable.
I feel a little starved for social contact at the moment and would like to see a movie. I want to see The Equalizer. Despite the less than stellar reviews, it's right up my alley in terms of taste. I never get tired of watching old guys kick ass. You gotta credit Liam Neeson's career reinvention into an action star for kickstarting the trend of over-the-hill veterans committing to genre shifts. The world needs more Taken clones, although The Equalizer is probably more Man on Fire than that.
What's with the new RottenTomatoes redesign? It looks like crap, and I have to scroll down to see the ratings now. Incidentally, I just saw the reviews for Gone Girl. It seems solid so far but it doesn't look like the new Zodiac. Man, I love that movie. It's so amazing.
TGS passed by during my Destiny daze, but I was paying enough attention to catch the FFXV footage. The game is shaping up nicely and there were a number of announcements from Japanese devs that I'm looking forward to. Next (current) gen is finally in full swing. Hell, there's gonna be an avalanche of games in the next couple weeks. It's always a good time to be a gamer.
/eventlog
Wednesday, September 24, 2014
Event Log: 9/20-9/23 - The Hardcore Dilemma
After playing Destiny for almost two weeks nonstop, I have arrived at what I call, the "hardcore dilemma." I'm scraping the bottom of the barrel at this point. What little morsels we get turn out to be the same thing with different seasoning. Destiny isn't an MMO, so I don't expect MMO support. It's obvious that this is Bungie's first shot at this type of game, so I'll forgive them for their oversights. They have a great foundation, but they'll have no excuse the second time around.
Last night, I listened to two super jaded gamers in my party complain about Destiny nonstop, comparing it to MMO's and other full-fledged online communities. It's something that confounds me because once I've done everything there is to be done, you know what I do next? I play another game. I've never let expectations dictate my experience; rather, I let the experience dictate my expectations--which means I never hold great expectations to begin with.
That's the problem with the hardcore--they have a superiority complex. They believe their opinion is the only one that matters despite all market research saying otherwise. Catering to the hardcore is the last thing any developer should do. Always dumb it down. You can't really say the game doesn't have enough content when you put in a hundred plus hours to do everything. Were it any other game, that's amazing. But expectations and hype make people stupid.
The game has plenty of issues that need to be ironed out, but I understand that a game of this scale, particularly on the networking side, presents enormous challenges for a development team. In the future, I'd like to see a steadier progression curve. As it stands, to reach max level requires total luck. Most people, when they hit level 20, crash into a wall. The concept of leveling by gear is sound, but I believe that it should be supplemental to a guaranteed, albeit--longer, method of leveling up.
Leveling up faction rep should be faster. Patrol missions should be more varied. Story missions and Strikes should be initiated from Patrol mode. I'd like to see an overhaul of the voice chat system so that there are more options to talk to people without having to force them into your fireteam. Social interaction options should include the ability to gift items--something like materials, if not, gear. I'd say more but the list goes on and on.
All this playing has made me realize that I'm a solo gamer at heart. There's nothing like kicking back and enjoying a game at my own pace. I get annoyed when I receive invitations. I'm usually doing something on my own. Single-player is my lifeblood.
On to other news, I finally won my first fantasy football match up. I would've been 2-1 if I didn't forget to set my lineup last week. I had an injured player on the field and my replacement scored 20 plus points on the bench. Seriously. Nonsense.
Ever since this game has come out, my online activity has come to a startling halt. I'm still deep in its clutches, but little my little, I'm disentangling myself.
Hopefully.
/eventlog
Last night, I listened to two super jaded gamers in my party complain about Destiny nonstop, comparing it to MMO's and other full-fledged online communities. It's something that confounds me because once I've done everything there is to be done, you know what I do next? I play another game. I've never let expectations dictate my experience; rather, I let the experience dictate my expectations--which means I never hold great expectations to begin with.
That's the problem with the hardcore--they have a superiority complex. They believe their opinion is the only one that matters despite all market research saying otherwise. Catering to the hardcore is the last thing any developer should do. Always dumb it down. You can't really say the game doesn't have enough content when you put in a hundred plus hours to do everything. Were it any other game, that's amazing. But expectations and hype make people stupid.
The game has plenty of issues that need to be ironed out, but I understand that a game of this scale, particularly on the networking side, presents enormous challenges for a development team. In the future, I'd like to see a steadier progression curve. As it stands, to reach max level requires total luck. Most people, when they hit level 20, crash into a wall. The concept of leveling by gear is sound, but I believe that it should be supplemental to a guaranteed, albeit--longer, method of leveling up.
Leveling up faction rep should be faster. Patrol missions should be more varied. Story missions and Strikes should be initiated from Patrol mode. I'd like to see an overhaul of the voice chat system so that there are more options to talk to people without having to force them into your fireteam. Social interaction options should include the ability to gift items--something like materials, if not, gear. I'd say more but the list goes on and on.
All this playing has made me realize that I'm a solo gamer at heart. There's nothing like kicking back and enjoying a game at my own pace. I get annoyed when I receive invitations. I'm usually doing something on my own. Single-player is my lifeblood.
On to other news, I finally won my first fantasy football match up. I would've been 2-1 if I didn't forget to set my lineup last week. I had an injured player on the field and my replacement scored 20 plus points on the bench. Seriously. Nonsense.
Ever since this game has come out, my online activity has come to a startling halt. I'm still deep in its clutches, but little my little, I'm disentangling myself.
Hopefully.
/eventlog
Friday, September 19, 2014
Event Log: 9/15-9/19 - One Track Mind
If I were to sum up my entire week, it would be Destiny, Destiny, and Destiny. I'm trapped in the never-ending grindfest for marginally better loot. I got my Titan up to level 28 and beat the raid with a party of friends. I've almost done everything there is to be done except beat the raid again on hard mode, which has ridiculous penalties for dying. Basically, the team has to be perfect or we have to start all over again. As far as I know, nobody has beaten it on hard yet.
I started up two other characters because why not? It's advantageous to have multiple because daily rewards are distributed once per day--or thrice, if you have two extra characters. My Titan is definitely my main and the other two are just pack mules and work horses for more materials.
I'm thinking I should drop this game cold turkey, full stop, and move on with my life...
If I can.
/eventlog
I started up two other characters because why not? It's advantageous to have multiple because daily rewards are distributed once per day--or thrice, if you have two extra characters. My Titan is definitely my main and the other two are just pack mules and work horses for more materials.
I'm thinking I should drop this game cold turkey, full stop, and move on with my life...
If I can.
/eventlog
Monday, September 15, 2014
Event Log: 9/14/14 - JomattoLuck
It's another bad weekend for football. The Saints lose again, which I expected, but it still hurts. Because of Destiny, I forgot to set my lineup for fantasy football and lost my match up too. I had an injured player out in the field. Whatever.
A lot of people are complaining about the looting aspect of Destiny. Maybe it's because I'm already level 26 with four exotic guns in my inventory, but I don't have a single problem with it. I like that rare stuff is legitimately rare.
In case you're wondering how I got these exotics, I got one from PvP, two from Legendary Engrams, one from doing the exotic weapon bounty, and another I bought from the Agent of Nine.
I'm just bragging. Put in the hours and you'll eventually get what you need. It's a luxury of unemployment. If I had bought the standard edition, I would've gotten my money's worth by now, but I got the Guardian Edition which covers me for the next two expansions. As long as I'm not max level or max gear yet, I'm gonna keep playing til my fingers grind to bone.
/eventlog
A lot of people are complaining about the looting aspect of Destiny. Maybe it's because I'm already level 26 with four exotic guns in my inventory, but I don't have a single problem with it. I like that rare stuff is legitimately rare.
In case you're wondering how I got these exotics, I got one from PvP, two from Legendary Engrams, one from doing the exotic weapon bounty, and another I bought from the Agent of Nine.
I'm just bragging. Put in the hours and you'll eventually get what you need. It's a luxury of unemployment. If I had bought the standard edition, I would've gotten my money's worth by now, but I got the Guardian Edition which covers me for the next two expansions. As long as I'm not max level or max gear yet, I'm gonna keep playing til my fingers grind to bone.
/eventlog
Event Log: 9/13/14 - DestinyLog
By now, the reviews for Destiny would've come out and it doesn't paint an all too flattering picture--at least by AAA standards. I don't think it matters though. This is one of those games that are "review-proof." While it lacks in many areas (some considered critical), the underlying base is fun and addictive. It's a solid foundation, and thanks to the always connected nature of the game, it can evolve in ways no other game can.
Once products are out in the wild, that's when Bungie will really learn what works and what doesn't. People wonder what the hell Bungie have been doing for the last four to six years that have resulted in such a "content-lite" game, but I think they've been busy crafting the tools necessary to create and maintain the univesre. Basically, the hard part is done. Now it's all about fine-tuning and tweaking.
/eventlog
Event Log: 9/12/14 - The Final Push
I took it easier on my PS4 today. I managed to get through my workout despite the deterioration of my body over the past week. I didn't do it as fast as I would like, but I got through it nonetheless. Aside from playing Destiny, I watched a couple episodes of Digimon and read some manga. It feels nice to be doing something different. I've come to understand that I'm a creature of both habit and obsession, but when obsession wins, it does so with overwhelming ferocity. It'll be another week before I'll totally burn out on Destiny.
/eventlog
/eventlog
Friday, September 12, 2014
Event Log: 9/11/14 - Patriot Day
In memory of 9/11.
Now that we got that out of the way, it's all about Destiny. I didn't even run, and it wasn't because of the heat. It's that new game marathon smell. Everybody's in a mad dash to max level. Unfortunately, this isn't something that can be gotten through sheer time investment. It takes a bit of luck to gear up. More playtime can increase your chances, but one lucky drop can bypass hours of grinding. Tis the nature of the beast.
I spent most of the day doing the PvP. I've mostly been playing with guys from across the pond, and by that, I mean the Atlantic Ocean. The accents in my ear, the accents! I don't know how I stumbled into these guys, but we partied it up all day long. Too bad I didn't gain a single level. However, I did stumble upon an exotic bounty that ends in a level 26 Strike that completely owns me. I'm gonna need serious backup for this one.
I played so much today, I didn't even shower. I feel disgusting. I shall remedy this tomorrow.
I didn't even go to that interview. I read about the company and decided that it wasn't for me. I tried to call ahead and cancel but I got the runaround on the line. No base salary, all commission, training fees, and they're wrangling just about anybody to become an agent. Sorry, but I ain't falling for it. Sounds like a massive waste of time. Besides, I've got Destiny to play.
/eventlog
Now that we got that out of the way, it's all about Destiny. I didn't even run, and it wasn't because of the heat. It's that new game marathon smell. Everybody's in a mad dash to max level. Unfortunately, this isn't something that can be gotten through sheer time investment. It takes a bit of luck to gear up. More playtime can increase your chances, but one lucky drop can bypass hours of grinding. Tis the nature of the beast.
I spent most of the day doing the PvP. I've mostly been playing with guys from across the pond, and by that, I mean the Atlantic Ocean. The accents in my ear, the accents! I don't know how I stumbled into these guys, but we partied it up all day long. Too bad I didn't gain a single level. However, I did stumble upon an exotic bounty that ends in a level 26 Strike that completely owns me. I'm gonna need serious backup for this one.
I played so much today, I didn't even shower. I feel disgusting. I shall remedy this tomorrow.
I didn't even go to that interview. I read about the company and decided that it wasn't for me. I tried to call ahead and cancel but I got the runaround on the line. No base salary, all commission, training fees, and they're wrangling just about anybody to become an agent. Sorry, but I ain't falling for it. Sounds like a massive waste of time. Besides, I've got Destiny to play.
/eventlog
Event Log: 9/10/14 - Falling Off the Face of the Earth
I was woken up by a phone call this morning, cutting my sleep woefully short. It was some lady from some life insurance company that wanted to set up an interview with me because some guy saw my resume on Monster. I thought, "Okay, I guess I'll go tomorrow." I tried to go back to sleep but it was too late. Once I'm up, I'm up.
I continued off where I left in Destiny and crawled my way (and dragged another) to level 24. That's it. I described my entire day in just that one sentence. I know it isn't very detailed, but it doesn't have to be. The process involved running through a strike playlist and acquiring incrementally better gear. Bungie employed various systems to drip feed the addiction to loot. There are five different currencies, five different things to level up, and five different materials to accumulate to get the best of the best. It is a grind.
My body was so strained at the end, I cut my workout routine in half. My body couldn't handle it. It's all because of this game, man. This game.
/eventlog
Wednesday, September 10, 2014
Event Log: 9/9/14 - Recover
An entire night of Destiny meant I needed a nap quick. Although I stopped playing at around 1, I didn't get any kind of sleep until 3. It was a short-lived nap since my mom needed some help in the afternoon. I only got about 2 or 3 hours of sleep. Since I couldn't go back to bed, I played more Destiny and got this bad boy right here:
This sniper rifle is in the highest class of rarity, which means I can only hold one of these at a time. Thanks to this, I can demolish everything with a single head shot. I got it after playing Skirmish mode. The drop came out of nowhere. This thing is straight up killer. I also picked some way better gear and now I'm level 23.
/eventlog
Event Log: 9/8/14 - A Date With Destiny
I lost my first ever fantasy football game. I'm never playing this again. Just kidding. I'll keep going, but this weekend of football was bad for me. Not only did the Saints lose, but my team also lost. It's a double loss, and I don't like to lose. Since Monday Night Football was a double-header today, my day from 4 to 11 went nowhere. Talk about highly unproductive.
And speaking of unproductive, I went from midnight all the way to 1:00 PM the next playing Destiny. I beat the main campaign and made it to level 20. Keep in mind, the game barely came out. There's a lot I'd like to say but...
That'll cut into Destiny time.
/eventlog
And speaking of unproductive, I went from midnight all the way to 1:00 PM the next playing Destiny. I beat the main campaign and made it to level 20. Keep in mind, the game barely came out. There's a lot I'd like to say but...
That'll cut into Destiny time.
/eventlog
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