I'm playing three games simultaneously: Metro: Last Light, Puppeteer, and Remember Me. If all goes according to plan, I'll beat them at the same time. I checked the game length and they're all in the same ballpark--about 9 hours each. My goal for today is get halfway in each one.
I've been playing Remember Me and it's decent, especially the world design. Not often you get to see a futuristic cyber-France. The use of memory as a theme leads to some interesting scenarios. Imprisonment by withholding memories to rob prisoners of their desire to escape is a cool idea, among other things.
It's the gameplay that disappoints. The camera goes batshit insane during combat. Fortunately, years of playing 3D games with bad cameras have taught me to deal with it. It's almost nostalgic since most games these days are first person shooters or TPS's with fixed camera angles. There's almost no branching paths and the environment is so busy that it's hard to find collectibles. Areas are extremely limited in navigation. You can't even jump against invisible boundaries. Despite all that, I'm having fun sleepwalking through the "experience."
I did hit a big snafu during a boss fight though. Basically, a QTE prompt was missing at the end sequence, forcing me to replay the last part of the boss fight repeatedly until I looked up the solution online. I'm amazed this wasn't patched yet. Anyone else none the wiser would've given up on that shit right then and there. I was a bit furious. That's two game stopping glitches from two PS+ games. Not to mention a freeze. Modern games are so complex that bugs like these are on par for course. It's disappointing.
Since I woke up early and spent the entire morning playing through Metro, I called it a night earlier than usual. I spent the entire day just playing these three games. I want to finish them tomorrow but that won't happen. I'm only halfway.
/eventlog