Sunday, April 13, 2014

Event Log: 4/12/14 - Close But So Far Away

Yesterday, I felt hungry all the time. Today, I felt full all the time. I wonder if it's the lack of meat (Lent season) or because of my big run on Thursday that left me craving.

As for today, I've not a single pang of hunger yet. Just to get rid of this feeling, I did push ups and a light jog around the block even though my weekends are reserved for "resting."

What stands out most for me is the beginning and end of a game. Yesterday and today are linked in the sense that it's devoted to the one half that's in the middle--the 25-75% where the end is nowhere in sight. It's kind of annoying. I'm enjoying the experience but there are so many games to beat, I can't afford to slack around. Good thing most of these are linear. Aside from lame collectibles, I'm getting about 90% of the intended experience on my first playthrough.

I ended up beating Remember Me. I like the story. Like I said earlier, I like everything about the game except for the gameplay. I was getting frustrated near the end but things clicked and I was Pressen my way through everybody. The game does inspire ideas for possible fanfiction. With Namine, she'll slot into any story around the theme of "memory." I'm thinking about taking it into some pretty dark places--the kind of territory you wish you could forget. But I'm just mucking around in my head. Probably won't end up as anything.

I was getting shade(r)s of Mass Effect--which is no surprise since the game runs on the same engine. I think it's a really beautiful game. Makes me wanna see everything on a high-spec PC. A resolution boost would do wonders.

/eventlog