Monday, April 28, 2014

Event Log: 4/26/14 - Three For Three

I wiped three games off my slate. I don't think I've pulled off a three-fer before. I was close before, but these three were definitely in the same day: Tomb Raider, Thomas Was Alone, and Stealth Inc. I set myself up real nice for Tomb Raider in a Friday night binge. Only twenty minutes and boom! Credits screen. 100% completion, baby. That's how you do it.

Thomas Was Alone was easier than I expected. I welcomed the lack of challenge. They could've been real devious about it but opted to let the player waltz past the finish line (or ascend towards freedom!). The narrative was surprisingly touching and a great lesson in personification. I can't praise the music enough. It holds a transcendental quality that fits the theme of becoming self-aware. Beautiful, heart-warming, and pitch perfect. I might download the soundtrack.

Stealth Inc. is a waste of time. It held me long enough that I beat it grudgingly, so I'll give it that. It's basically "trial and error: the game." The challenges were less about stealth and more about reflexes. I guess they're related but I associate stealth more with patience than speed. Then they start throwing portals and all sorts of random shit and it's just frustrating. I just beat it for the sake of beating it and not because I was enjoying it. Not to mention, the snide little messages that show up are fucking obnoxious when they rub in my failures. I'm so glad to be done with it. Never again.

I checked out Braid since I got it for 99 cents and damn, this shit is ruining my mind. Some of the world's seem impossible and I'm resisting looking up the solutions. I'm gonna have to sit on it for awhile. Great soundtrack though.

I managed to squeak by three stages in Crash but at great cost. I used up all 40 of my lives and there's still eight levels left. Do I need to stockpile 100 just to beat the game?

/eventlog